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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | 240x 80x 80x 74x 80x | // `BaseManager` or IManager interface for duplicate API between ToolGroup/Synchronizer?
import { state as csToolsState } from '../index';
import destroyToolGroup from './destroyToolGroup';
// ToolGroups function entirely by their "state" being queried and leveraged
// removing a ToolGroup from state is equivalent to killing it. Calling
// destroyToolGroup() to make sure the SegmentationDisplayTools
// have been removed from the toolGroup Viewports. //Todo: this makes more sense
// to be based on events, but we don't have any toolGroup created/removed events
/**
* Destroy all tool groups
*/
function destroy(): void {
const toolGroups = [...csToolsState.toolGroups];
for (const toolGroup of toolGroups) {
destroyToolGroup(toolGroup.id);
}
csToolsState.toolGroups = [];
}
export default destroy;
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